release: bump version to 0.30.0

This commit is contained in:
linkong
2026-04-21 12:28:04 +08:00
parent 2b0d4cfc49
commit 0f89372d71
17 changed files with 1132 additions and 64 deletions

View File

@@ -245,9 +245,12 @@ export function clearCableData(earthObj = null) {
clearLandingPoints(earthObj);
}
export async function loadGeoJSONFromPath(scene, earthObj) {
export async function loadGeoJSONFromPath(scene, earthObj, options = {}) {
const { silent = false } = options;
console.log("正在加载电缆数据...");
showStatusMessage("正在加载电缆数据...", "warning");
if (!silent) {
showStatusMessage("正在加载电缆数据...", "warning");
}
const response = await fetch(PATHS.cablesApi);
if (!response.ok) {
@@ -344,11 +347,14 @@ export async function loadGeoJSONFromPath(scene, earthObj) {
textureQuality: "8K 卫星图",
});
showStatusMessage(`成功加载 ${cableLines.length} 条电缆`, "success");
if (!silent) {
showStatusMessage(`成功加载 ${cableLines.length} 条电缆`, "success");
}
return cableLines.length;
}
export async function loadLandingPoints(scene, earthObj) {
export async function loadLandingPoints(scene, earthObj, options = {}) {
const { silent = false } = options;
console.log("正在加载登陆点数据...");
const response = await fetch(PATHS.landingPointsApi);
@@ -434,7 +440,9 @@ export async function loadLandingPoints(scene, earthObj) {
landingPointCountEl.textContent = validCount + "个";
}
showStatusMessage(`成功加载 ${validCount} 个登陆点`, "success");
if (!silent) {
showStatusMessage(`成功加载 ${validCount} 个登陆点`, "success");
}
return validCount;
}

View File

@@ -74,6 +74,25 @@ export const CELESTIAL_CONFIG = {
backLightColor: 0x2b4c78,
};
export const TERRAIN_CONFIG = {
enabled: true,
tileSize: 256,
baseZoom: 4,
geometryWidthSegments: 320,
geometryHeightSegments: 320,
baseRadiusOffset: 0.04,
exaggeration: 34,
landRevealFadeMeters: 220,
maxConcurrentRequests: 10,
opacity: 0.62,
color: 0x7f9d7f,
emissive: 0x061008,
specular: 0x233126,
shininess: 10,
urlTemplate:
"/api/v1/visualization/terrain/terrarium/{z}/{x}/{y}.png",
};
export const PATHS = {
cablesApi: '/api/v1/visualization/geo/cables',
landingPointsApi: '/api/v1/visualization/geo/landing-points',

View File

@@ -4,6 +4,12 @@ import * as THREE from "three";
import { CONFIG, EARTH_CONFIG } from "./constants.js";
import { updateZoomDisplay, showStatusMessage } from "./ui.js";
import { toggleTerrain } from "./earth.js";
import {
ensureTerrainReady,
isTerrainReady,
getTerrainOpacity,
setTerrainOpacity,
} from "./terrain.js";
import {
reloadData,
clearLockedObject,
@@ -58,6 +64,44 @@ const SETTINGS_SHEET_MAX_SCALE_X = 0.22;
const SETTINGS_SHEET_MAX_SCALE_Y = 0.18;
let settingsModalTimer = null;
let settingsSheetAnimation = null;
let terrainToggleToken = 0;
function getViewRotation(targetLat, targetRotLon) {
const latRot = (targetLat * Math.PI) / 180;
return {
x: EARTH_CONFIG.tiltRad + latRot * EARTH_CONFIG.latCoefficient,
y: -((targetRotLon * Math.PI) / 180),
};
}
function applyTerrainUiState(button, enabled) {
showTerrain = enabled;
toggleTerrain(enabled);
updateLayerButtonState(button, enabled);
setButtonTooltip(button, enabled ? "隐藏地形" : "显示地形");
const terrainStatus = document.getElementById("terrain-status");
if (terrainStatus) terrainStatus.textContent = enabled ? "开启" : "关闭";
}
export function applyImmediateView(targetEarthObj, camera, options = {}) {
if (!targetEarthObj) return;
const {
lat = EARTH_CONFIG.chinaLat,
rotLon = EARTH_CONFIG.chinaRotLon,
zoom = 1.0,
} = options;
const nextRotation = getViewRotation(lat, rotLon);
targetEarthObj.rotation.x = nextRotation.x;
targetEarthObj.rotation.y = nextRotation.y;
zoomLevel = zoom;
if (camera) {
camera.position.z = CONFIG.defaultCameraZ / zoomLevel;
updateZoomDisplay(zoomLevel, camera.position.z.toFixed(0));
}
}
function cancelSettingsSheetAnimation() {
if (settingsSheetAnimation) {
@@ -316,6 +360,32 @@ function setupSettingsControls() {
});
});
const terrainOpacitySlider = document.getElementById("terrain-opacity-slider");
const terrainOpacityValue = document.getElementById("terrain-opacity-value");
const syncTerrainOpacityUi = (nextOpacity) => {
const safeOpacity = Math.round(nextOpacity * 100);
if (terrainOpacitySlider instanceof HTMLInputElement) {
terrainOpacitySlider.value = nextOpacity.toFixed(2);
}
if (terrainOpacityValue) {
terrainOpacityValue.textContent = `${safeOpacity}%`;
}
};
syncTerrainOpacityUi(getTerrainOpacity());
if (terrainOpacitySlider instanceof HTMLInputElement) {
bindListener(terrainOpacitySlider, "input", (event) => {
const target = event.currentTarget;
if (!(target instanceof HTMLInputElement)) return;
const nextOpacity = Number.parseFloat(target.value);
const appliedOpacity = setTerrainOpacity(
Number.isFinite(nextOpacity) ? nextOpacity : getTerrainOpacity(),
);
syncTerrainOpacityUi(appliedOpacity);
});
}
syncAllHudPanelToggles();
}
@@ -690,10 +760,7 @@ export function resetView(camera) {
if (!earthObj) return;
function animateToView(targetLat, targetLon, targetRotLon) {
const latRot = (targetLat * Math.PI) / 180;
const targetRotX =
EARTH_CONFIG.tiltRad + latRot * EARTH_CONFIG.latCoefficient;
const targetRotY = -((targetRotLon * Math.PI) / 180);
const targetRotation = getViewRotation(targetLat, targetRotLon);
const startRotX = earthObj.rotation.x;
const startRotY = earthObj.rotation.y;
@@ -706,8 +773,10 @@ export function resetView(camera) {
800,
(progress) => {
const ease = 1 - Math.pow(1 - progress, 3);
earthObj.rotation.x = startRotX + (targetRotX - startRotX) * ease;
earthObj.rotation.y = startRotY + (targetRotY - startRotY) * ease;
earthObj.rotation.x =
startRotX + (targetRotation.x - startRotX) * ease;
earthObj.rotation.y =
startRotY + (targetRotation.y - startRotY) * ease;
zoomLevel = startZoom + (targetZoom - startZoom) * ease;
camera.position.z = CONFIG.defaultCameraZ / zoomLevel;
@@ -878,15 +947,30 @@ function setupTerrainControls() {
showStatusMessage("搜索功能待开发", "info");
});
bindListener(terrainBtn, "click", function () {
showTerrain = !showTerrain;
toggleTerrain(showTerrain);
updateLayerButtonState(this, showTerrain);
setButtonTooltip(this, showTerrain ? "隐藏地形" : "显示地形");
const terrainStatus = document.getElementById("terrain-status");
if (terrainStatus)
terrainStatus.textContent = showTerrain ? "开启" : "关闭";
showStatusMessage(showTerrain ? "地形已显示" : "地形已隐藏", "info");
bindListener(terrainBtn, "click", async function () {
const nextShowTerrain = !showTerrain;
const toggleToken = ++terrainToggleToken;
if (!nextShowTerrain) {
applyTerrainUiState(this, false);
showStatusMessage("地形已隐藏", "info");
return;
}
try {
if (!isTerrainReady()) {
showStatusMessage("正在加载真实地形数据...", "info");
await ensureTerrainReady();
}
if (toggleToken !== terrainToggleToken) return;
applyTerrainUiState(this, true);
showStatusMessage("真实地形已显示", "success");
} catch (error) {
console.error("加载真实地形失败:", error);
applyTerrainUiState(this, false);
showStatusMessage("真实地形暂时不可用", "error");
}
});
bindListener(satellitesBtn, "click", async function () {

View File

@@ -1,7 +1,7 @@
// earth.js - 3D Earth creation module
import * as THREE from 'three';
import { CONFIG, EARTH_CONFIG, EARTH_MATERIAL_CONFIG } from './constants.js';
import { CONFIG, EARTH_CONFIG, EARTH_MATERIAL_CONFIG, TERRAIN_CONFIG } from './constants.js';
import { latLonToVector3 } from './utils.js';
export let earth = null;
@@ -212,34 +212,34 @@ export function createClouds(scene, earthObj) {
return clouds;
}
export function createTerrain(scene, earthObj, simplex) {
const geometry = new THREE.SphereGeometry(CONFIG.earthRadius, 128, 128);
const positionAttribute = geometry.getAttribute('position');
for (let i = 0; i < positionAttribute.count; i++) {
const x = positionAttribute.getX(i);
const y = positionAttribute.getY(i);
const z = positionAttribute.getZ(i);
const noise = simplex(x / 20, y / 20, z / 20);
const height = 1 + noise * 0.02;
positionAttribute.setXYZ(i, x * height, y * height, z * height);
}
geometry.computeVertexNormals();
export function createTerrain(earthObj) {
const geometry = new THREE.SphereGeometry(
CONFIG.earthRadius + TERRAIN_CONFIG.baseRadiusOffset,
TERRAIN_CONFIG.geometryWidthSegments,
TERRAIN_CONFIG.geometryHeightSegments,
);
const material = new THREE.MeshPhongMaterial({
color: 0x00aa00,
flatShading: true,
color: TERRAIN_CONFIG.color,
emissive: TERRAIN_CONFIG.emissive,
specular: TERRAIN_CONFIG.specular,
shininess: TERRAIN_CONFIG.shininess,
vertexColors: true,
transparent: true,
opacity: 0.7
opacity: TERRAIN_CONFIG.opacity,
flatShading: false,
depthWrite: false,
depthTest: true,
polygonOffset: true,
polygonOffsetFactor: -1,
polygonOffsetUnits: -1,
});
terrain = new THREE.Mesh(geometry, material);
terrain.name = "earth-real-terrain";
terrain.visible = false;
terrain.renderOrder = 0.5;
earthObj.add(terrain);
return terrain;
}

View File

@@ -1,10 +1,10 @@
import * as THREE from "three";
import { createNoise3D } from "simplex-noise";
import { CONFIG, HUD_CONFIG, CABLE_CONFIG, CABLE_STATE } from "./constants.js";
import { vector3ToLatLon, screenToEarthCoords } from "./utils.js";
import {
showStatusMessage,
queueStatusMessage,
updateCoordinatesDisplay,
updateZoomDisplay,
updateEarthStats,
@@ -26,6 +26,7 @@ import {
clearEarthTexture,
setEarthSunDirection,
} from "./earth.js";
import { registerTerrainMesh, clearTerrainData } from "./terrain.js";
import {
initCelestialLayer,
updateCelestialLayer,
@@ -118,7 +119,7 @@ import {
getAutoRotate,
getShowTerrain,
setAutoRotate,
resetView,
applyImmediateView,
getZoomLevel,
teardownControls,
updateLayerButtonState,
@@ -142,7 +143,6 @@ export let scene;
export let camera;
export let renderer;
let simplex;
let isDragging = false;
let previousMousePosition = { x: 0, y: 0 };
let targetRotation = { x: 0, y: 0 };
@@ -807,8 +807,10 @@ async function ensureCablesEnabled() {
clearCableData(earth);
// Load landing points first so they appear before cable lines
await loadLandingPoints(scene, earth);
const cableCount = await loadGeoJSONFromPath(scene, earth);
await loadLandingPoints(scene, earth, { silent: true });
const cableCount = await loadGeoJSONFromPath(scene, earth, {
silent: true,
});
if (requestToken !== cableToggleToken || !cablesEnabled || destroyed) {
clearCableData(earth);
@@ -913,7 +915,6 @@ export function init() {
destroyed = false;
initialized = true;
simplex = createNoise3D();
updateHudScale();
const brandRoot = document.getElementById("brand-root");
mountBrand(brandRoot, HUD_CONFIG.brandLanguage);
@@ -952,13 +953,14 @@ export function init() {
setLegendItems("satellites", getSatelliteLegendItems());
setLegendItems("bgp", getBGPLegendItems());
const earthObj = createEarth(scene);
applyImmediateView(earthObj, camera);
targetRotation = {
x: earthObj.rotation.x,
y: earthObj.rotation.y,
};
inertialVelocity = { x: 0, y: 0 };
createClouds(scene, earthObj);
createTerrain(scene, earthObj, simplex);
registerTerrainMesh(createTerrain(earthObj));
initCelestialLayer(scene, {
camera,
sunLight: sceneLights?.sunLight ?? null,
@@ -969,7 +971,6 @@ export function init() {
createSatellites(scene, earthObj);
setupControls(camera, renderer, scene, earthObj);
resetView(camera);
setupEventListeners();
clock.start();
@@ -1054,7 +1055,7 @@ async function loadData() {
setLoadingMessage("正在加载登陆点...");
await yieldFrame(30);
try {
await loadLandingPoints(scene, earth);
await loadLandingPoints(scene, earth, { silent: true });
} catch (err) {
errors.push({ label: "登陆点", reason: err });
}
@@ -1067,7 +1068,9 @@ async function loadData() {
setLoadingMessage("正在加载海缆...");
await yieldFrame(30);
try {
const cableCount = await loadGeoJSONFromPath(scene, earth);
const cableCount = await loadGeoJSONFromPath(scene, earth, {
silent: true,
});
if (loadToken === currentLoadToken && cablesEnabled) {
toggleCables(true);
updateCableToggleUi(true);
@@ -1147,10 +1150,10 @@ async function loadData() {
if (errors.length > 0) {
const errorMessage = buildLoadErrorMessage(errors);
showError(errorMessage);
showStatusMessage(errorMessage, "error");
queueStatusMessage(errorMessage, "error");
} else {
hideError();
showStatusMessage("数据已加载", "success");
queueStatusMessage("数据已加载", "success");
}
}
@@ -1787,6 +1790,7 @@ export function destroy() {
resetSatelliteState();
clearUiState();
disposeCelestialLayer();
clearTerrainData();
if (scene) {
disposeSceneObject(scene);

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@@ -0,0 +1,304 @@
import * as THREE from "three";
import { CONFIG, TERRAIN_CONFIG } from "./constants.js";
import { vector3ToLatLon } from "./utils.js";
const EARTH_RADIUS_METERS = 6371000;
const TERRAIN_COLOR_STOPS = [
{ height: 0, color: new THREE.Color(0x5f7f5b) },
{ height: 800, color: new THREE.Color(0x7f9564) },
{ height: 1800, color: new THREE.Color(0x9e956c) },
{ height: 3200, color: new THREE.Color(0x9f866a) },
{ height: 5200, color: new THREE.Color(0xc6c0b1) },
{ height: 7800, color: new THREE.Color(0xe8e5de) },
];
let terrainMesh = null;
let terrainLoadPromise = null;
let terrainReady = false;
let terrainFailed = false;
let terrainTileCache = new Map();
let terrainVertexSamples = null;
let terrainOpacity = TERRAIN_CONFIG.opacity;
function clampLatitude(lat) {
return THREE.MathUtils.clamp(lat, -85.05112878, 85.05112878);
}
function buildTileUrl(z, x, y) {
return TERRAIN_CONFIG.urlTemplate
.replace("{z}", String(z))
.replace("{x}", String(x))
.replace("{y}", String(y));
}
function getTerrainCanvas(size) {
if (typeof OffscreenCanvas !== "undefined") {
return new OffscreenCanvas(size, size);
}
const canvas = document.createElement("canvas");
canvas.width = size;
canvas.height = size;
return canvas;
}
async function decodeTerrainTile(z, x, y) {
const cacheKey = `${z}/${x}/${y}`;
if (terrainTileCache.has(cacheKey)) {
return terrainTileCache.get(cacheKey);
}
const tilePromise = (async () => {
const response = await fetch(buildTileUrl(z, x, y), { mode: "cors" });
if (!response.ok) {
throw new Error(`HTTP ${response.status} for terrain tile ${cacheKey}`);
}
const blob = await response.blob();
const bitmap = await createImageBitmap(blob);
const canvas = getTerrainCanvas(TERRAIN_CONFIG.tileSize);
const ctx = canvas.getContext("2d", { willReadFrequently: true });
ctx.drawImage(bitmap, 0, 0, TERRAIN_CONFIG.tileSize, TERRAIN_CONFIG.tileSize);
bitmap.close?.();
const { data, width, height } = ctx.getImageData(
0,
0,
TERRAIN_CONFIG.tileSize,
TERRAIN_CONFIG.tileSize,
);
return { data, width, height };
})();
terrainTileCache.set(cacheKey, tilePromise);
return tilePromise;
}
function decodeTerrariumHeight(tile, pixelX, pixelY) {
const safeX = THREE.MathUtils.clamp(pixelX, 0, tile.width - 1);
const safeY = THREE.MathUtils.clamp(pixelY, 0, tile.height - 1);
const index = (safeY * tile.width + safeX) * 4;
const r = tile.data[index];
const g = tile.data[index + 1];
const b = tile.data[index + 2];
return (r * 256 + g + b / 256) - 32768;
}
function latLonToTileSample(lat, lon, z, tileSize) {
const n = 2 ** z;
const clampedLat = clampLatitude(lat);
const latRad = THREE.MathUtils.degToRad(clampedLat);
const normalizedX = ((lon + 180) / 360) * n;
const normalizedY =
((1 -
Math.log(Math.tan(latRad) + 1 / Math.cos(latRad)) / Math.PI) /
2) *
n;
const tileX = THREE.MathUtils.euclideanModulo(
Math.floor(normalizedX),
n,
);
const tileY = THREE.MathUtils.clamp(Math.floor(normalizedY), 0, n - 1);
const pixelX = Math.floor((normalizedX - Math.floor(normalizedX)) * tileSize);
const pixelY = Math.floor((normalizedY - Math.floor(normalizedY)) * tileSize);
return {
tileX,
tileY,
pixelX,
pixelY,
};
}
function buildTerrainVertexSamples(positionAttribute) {
const z = TERRAIN_CONFIG.baseZoom;
const tileSize = TERRAIN_CONFIG.tileSize;
const samples = [];
for (let i = 0; i < positionAttribute.count; i++) {
const direction = new THREE.Vector3(
positionAttribute.getX(i),
positionAttribute.getY(i),
positionAttribute.getZ(i),
).normalize();
const { lat, lon } = vector3ToLatLon(direction);
const sample = latLonToTileSample(lat, lon, z, tileSize);
samples.push({
index: i,
direction,
...sample,
});
}
return samples;
}
function sampleTerrainColor(heightMeters) {
if (heightMeters <= TERRAIN_COLOR_STOPS[0].height) {
return TERRAIN_COLOR_STOPS[0].color;
}
for (let i = 1; i < TERRAIN_COLOR_STOPS.length; i++) {
const lower = TERRAIN_COLOR_STOPS[i - 1];
const upper = TERRAIN_COLOR_STOPS[i];
if (heightMeters <= upper.height) {
const t =
(heightMeters - lower.height) / Math.max(upper.height - lower.height, 1);
return lower.color.clone().lerp(upper.color, t);
}
}
return TERRAIN_COLOR_STOPS[TERRAIN_COLOR_STOPS.length - 1].color;
}
async function runWithConcurrency(items, limit, worker) {
const queue = [...items];
const workers = Array.from({ length: Math.min(limit, queue.length) }, async () => {
while (queue.length > 0) {
const item = queue.shift();
await worker(item);
}
});
await Promise.all(workers);
}
async function fetchRequiredTiles(samples) {
const uniqueKeys = Array.from(
new Set(samples.map((sample) => `${TERRAIN_CONFIG.baseZoom}/${sample.tileX}/${sample.tileY}`)),
);
const resolvedTiles = new Map();
await runWithConcurrency(
uniqueKeys,
TERRAIN_CONFIG.maxConcurrentRequests,
async (key) => {
const [z, x, y] = key.split("/").map(Number);
resolvedTiles.set(key, await decodeTerrainTile(z, x, y));
},
);
return resolvedTiles;
}
function applyTerrainDisplacement(samples, mesh, resolvedTiles) {
const geometry = mesh.geometry;
const positionAttribute = geometry.getAttribute("position");
let colorAttribute = geometry.getAttribute("color");
if (!colorAttribute || colorAttribute.itemSize !== 4) {
colorAttribute = new THREE.BufferAttribute(
new Float32Array(positionAttribute.count * 4),
4,
);
geometry.setAttribute("color", colorAttribute);
}
const baseRadius = CONFIG.earthRadius + TERRAIN_CONFIG.baseRadiusOffset;
samples.forEach((sample) => {
const tileKey = `${TERRAIN_CONFIG.baseZoom}/${sample.tileX}/${sample.tileY}`;
const tile = resolvedTiles.get(tileKey);
if (!tile) return;
const rawElevationMeters = decodeTerrariumHeight(
tile,
sample.pixelX,
sample.pixelY,
);
const elevationMeters = Math.max(0, rawElevationMeters);
const heightWorld =
(elevationMeters / EARTH_RADIUS_METERS) *
CONFIG.earthRadius *
TERRAIN_CONFIG.exaggeration;
const radius = baseRadius + heightWorld;
const tint = sampleTerrainColor(elevationMeters);
const landAlpha = THREE.MathUtils.clamp(
elevationMeters / Math.max(TERRAIN_CONFIG.landRevealFadeMeters, 1),
0,
1,
);
positionAttribute.setXYZ(
sample.index,
sample.direction.x * radius,
sample.direction.y * radius,
sample.direction.z * radius,
);
colorAttribute.setXYZW(sample.index, tint.r, tint.g, tint.b, landAlpha);
});
positionAttribute.needsUpdate = true;
colorAttribute.needsUpdate = true;
geometry.computeVertexNormals();
geometry.computeBoundingSphere();
}
export function registerTerrainMesh(mesh) {
terrainMesh = mesh;
terrainReady = false;
terrainFailed = false;
terrainLoadPromise = null;
terrainTileCache = new Map();
terrainOpacity = TERRAIN_CONFIG.opacity;
if (terrainMesh?.material) {
terrainMesh.material.opacity = terrainOpacity;
terrainMesh.material.needsUpdate = true;
}
terrainVertexSamples = mesh
? buildTerrainVertexSamples(mesh.geometry.getAttribute("position"))
: null;
}
export function isTerrainReady() {
return terrainReady;
}
export async function ensureTerrainReady() {
if (!terrainMesh || !TERRAIN_CONFIG.enabled) {
return false;
}
if (terrainReady) {
return true;
}
if (terrainLoadPromise) {
return terrainLoadPromise;
}
terrainLoadPromise = (async () => {
try {
const resolvedTiles = await fetchRequiredTiles(terrainVertexSamples);
applyTerrainDisplacement(terrainVertexSamples, terrainMesh, resolvedTiles);
terrainReady = true;
terrainFailed = false;
return true;
} catch (error) {
terrainFailed = true;
console.error("加载真实地形失败:", error);
throw error;
} finally {
terrainLoadPromise = null;
}
})();
return terrainLoadPromise;
}
export function clearTerrainData() {
terrainMesh = null;
terrainLoadPromise = null;
terrainReady = false;
terrainFailed = false;
terrainVertexSamples = null;
terrainTileCache = new Map();
terrainOpacity = TERRAIN_CONFIG.opacity;
}
export function setTerrainOpacity(nextOpacity) {
terrainOpacity = THREE.MathUtils.clamp(nextOpacity, 0.05, 1);
if (terrainMesh?.material) {
terrainMesh.material.opacity = terrainOpacity;
terrainMesh.material.needsUpdate = true;
}
return terrainOpacity;
}
export function getTerrainOpacity() {
return terrainOpacity;
}

View File

@@ -9,6 +9,11 @@ let statusQueue = [];
let statusBusy = false;
let loadingActive = false;
let loadingLockedWidth = 0;
let pendingLoadingMessage = "";
function createStatusEntry(message, type = "info") {
return { message, type };
}
function getElement(id) {
return document.getElementById(id);
@@ -113,7 +118,15 @@ function startTransientStatus(message, type = "info") {
// Show status message
export function showStatusMessage(message, type = "info") {
statusQueue.push({ message, type });
if (loadingActive) {
statusQueue.unshift(createStatusEntry(message, type));
return;
}
startTransientStatus(message, type);
}
export function queueStatusMessage(message, type = "info") {
statusQueue.push(createStatusEntry(message, type));
processStatusQueue();
}
@@ -179,7 +192,12 @@ export function setLoading(loading) {
loadingActive = true;
statusBusy = false;
clearLoadingWidthLock(statusEl);
buildStatusContent(statusEl, "正在加载...", "loading");
buildStatusContent(
statusEl,
pendingLoadingMessage || "正在加载...",
"loading",
);
pendingLoadingMessage = "";
statusEl.className = `${STATUS_BASE_CLASS} loading`;
setElementDisplay(statusEl, true, "inline-flex");
statusEl.offsetHeight;
@@ -188,6 +206,7 @@ export function setLoading(loading) {
updateLoadingWidthLock(statusEl);
});
} else {
pendingLoadingMessage = "";
if (!statusEl.classList.contains("loading")) {
loadingActive = false;
clearLoadingWidthLock(statusEl);
@@ -205,7 +224,10 @@ export function setLoading(loading) {
export function setLoadingMessage(title) {
const statusEl = getElement("status-message");
if (!statusEl || !statusEl.classList.contains("loading")) return;
if (!statusEl || !statusEl.classList.contains("loading")) {
pendingLoadingMessage = title;
return;
}
const textEl = statusEl.querySelector(".earth-status-text");
if (textEl) {
textEl.textContent = title;
@@ -255,6 +277,7 @@ export function clearUiState() {
statusQueue = [];
statusBusy = false;
loadingActive = false;
pendingLoadingMessage = "";
const statusEl = getElement("status-message");
if (statusEl) {