release: bump version to 0.30.0
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@@ -1,10 +1,10 @@
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import * as THREE from "three";
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import { createNoise3D } from "simplex-noise";
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import { CONFIG, HUD_CONFIG, CABLE_CONFIG, CABLE_STATE } from "./constants.js";
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import { vector3ToLatLon, screenToEarthCoords } from "./utils.js";
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import {
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showStatusMessage,
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queueStatusMessage,
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updateCoordinatesDisplay,
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updateZoomDisplay,
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updateEarthStats,
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@@ -26,6 +26,7 @@ import {
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clearEarthTexture,
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setEarthSunDirection,
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} from "./earth.js";
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import { registerTerrainMesh, clearTerrainData } from "./terrain.js";
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import {
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initCelestialLayer,
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updateCelestialLayer,
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@@ -118,7 +119,7 @@ import {
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getAutoRotate,
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getShowTerrain,
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setAutoRotate,
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resetView,
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applyImmediateView,
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getZoomLevel,
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teardownControls,
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updateLayerButtonState,
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@@ -142,7 +143,6 @@ export let scene;
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export let camera;
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export let renderer;
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let simplex;
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let isDragging = false;
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let previousMousePosition = { x: 0, y: 0 };
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let targetRotation = { x: 0, y: 0 };
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@@ -807,8 +807,10 @@ async function ensureCablesEnabled() {
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clearCableData(earth);
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// Load landing points first so they appear before cable lines
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await loadLandingPoints(scene, earth);
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const cableCount = await loadGeoJSONFromPath(scene, earth);
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await loadLandingPoints(scene, earth, { silent: true });
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const cableCount = await loadGeoJSONFromPath(scene, earth, {
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silent: true,
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});
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if (requestToken !== cableToggleToken || !cablesEnabled || destroyed) {
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clearCableData(earth);
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@@ -913,7 +915,6 @@ export function init() {
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destroyed = false;
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initialized = true;
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simplex = createNoise3D();
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updateHudScale();
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const brandRoot = document.getElementById("brand-root");
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mountBrand(brandRoot, HUD_CONFIG.brandLanguage);
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@@ -952,13 +953,14 @@ export function init() {
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setLegendItems("satellites", getSatelliteLegendItems());
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setLegendItems("bgp", getBGPLegendItems());
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const earthObj = createEarth(scene);
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applyImmediateView(earthObj, camera);
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targetRotation = {
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x: earthObj.rotation.x,
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y: earthObj.rotation.y,
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};
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inertialVelocity = { x: 0, y: 0 };
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createClouds(scene, earthObj);
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createTerrain(scene, earthObj, simplex);
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registerTerrainMesh(createTerrain(earthObj));
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initCelestialLayer(scene, {
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camera,
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sunLight: sceneLights?.sunLight ?? null,
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@@ -969,7 +971,6 @@ export function init() {
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createSatellites(scene, earthObj);
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setupControls(camera, renderer, scene, earthObj);
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resetView(camera);
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setupEventListeners();
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clock.start();
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@@ -1054,7 +1055,7 @@ async function loadData() {
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setLoadingMessage("正在加载登陆点...");
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await yieldFrame(30);
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try {
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await loadLandingPoints(scene, earth);
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await loadLandingPoints(scene, earth, { silent: true });
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} catch (err) {
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errors.push({ label: "登陆点", reason: err });
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}
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@@ -1067,7 +1068,9 @@ async function loadData() {
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setLoadingMessage("正在加载海缆...");
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await yieldFrame(30);
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try {
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const cableCount = await loadGeoJSONFromPath(scene, earth);
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const cableCount = await loadGeoJSONFromPath(scene, earth, {
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silent: true,
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});
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if (loadToken === currentLoadToken && cablesEnabled) {
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toggleCables(true);
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updateCableToggleUi(true);
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@@ -1147,10 +1150,10 @@ async function loadData() {
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if (errors.length > 0) {
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const errorMessage = buildLoadErrorMessage(errors);
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showError(errorMessage);
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showStatusMessage(errorMessage, "error");
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queueStatusMessage(errorMessage, "error");
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} else {
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hideError();
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showStatusMessage("数据已加载", "success");
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queueStatusMessage("数据已加载", "success");
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}
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}
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@@ -1787,6 +1790,7 @@ export function destroy() {
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resetSatelliteState();
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clearUiState();
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disposeCelestialLayer();
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clearTerrainData();
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if (scene) {
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disposeSceneObject(scene);
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