release: bump version to 0.37.0

This commit is contained in:
rayd1o
2026-04-23 07:56:10 +08:00
parent abe04030fb
commit 67f82dc41c
22 changed files with 1417 additions and 226 deletions

View File

@@ -1,13 +1,316 @@
const SVG_NS = "http://www.w3.org/2000/svg";
const DEFAULT_CLASS_NAME = "info-card-cruise-link";
const DEFAULT_DRAW_ANIMATION_NAME = "cruiseConnectorDraw";
const DEFAULT_CLASS_NAME = "callout-connector";
const DEFAULT_DRAW_ANIMATION_NAME = "calloutConnectorDraw";
const DEFAULT_SOURCE_ANCHOR_GAP_PX = 6;
const MIN_SOURCE_ANCHOR_GAP_PX = 4;
function createSvgElement(tagName) {
return document.createElementNS(SVG_NS, tagName);
}
function resolveElementAnchorSide(side) {
switch (side) {
case "right":
case "top":
case "bottom":
case "left":
return side;
default:
return "left";
}
}
function resolveElementAnchorAlignRatio(ratio) {
if (!Number.isFinite(ratio)) return 0.5;
return Math.min(Math.max(ratio, 0), 1);
}
function resolveAnchorElement(target) {
if (target instanceof HTMLElement) return target;
if (target?.element instanceof HTMLElement) return target.element;
if (typeof target?.selector === "string") {
const matched = document.querySelector(target.selector);
return matched instanceof HTMLElement ? matched : null;
}
return null;
}
function resolveRectElement(target) {
if (target instanceof HTMLElement) return target;
if (target?.element instanceof HTMLElement) return target.element;
if (typeof target?.selector === "string") {
const matched = document.querySelector(target.selector);
return matched instanceof HTMLElement ? matched : null;
}
return null;
}
function isFiniteRect(rect) {
return (
rect &&
Number.isFinite(rect.left) &&
Number.isFinite(rect.top) &&
Number.isFinite(rect.right) &&
Number.isFinite(rect.bottom)
);
}
function normalizeRect(rect) {
if (!rect) return null;
const left = Number(rect.left);
const top = Number(rect.top);
const right = Number(rect.right);
const bottom = Number(rect.bottom);
if (
!Number.isFinite(left) ||
!Number.isFinite(top) ||
!Number.isFinite(right) ||
!Number.isFinite(bottom)
) {
return null;
}
return {
left: Math.min(left, right),
top: Math.min(top, bottom),
right: Math.max(left, right),
bottom: Math.max(top, bottom),
};
}
function expandRect(rect, padding = 0) {
const normalized = normalizeRect(rect);
if (!normalized) return null;
if (typeof padding === "object" && padding !== null) {
const leftPadding = Number.isFinite(padding.left) ? Number(padding.left) : 0;
const topPadding = Number.isFinite(padding.top) ? Number(padding.top) : 0;
const rightPadding = Number.isFinite(padding.right) ? Number(padding.right) : 0;
const bottomPadding = Number.isFinite(padding.bottom) ? Number(padding.bottom) : 0;
return {
left: normalized.left - leftPadding,
top: normalized.top - topPadding,
right: normalized.right + rightPadding,
bottom: normalized.bottom + bottomPadding,
};
}
return {
left: normalized.left - padding,
top: normalized.top - padding,
right: normalized.right + padding,
bottom: normalized.bottom + padding,
};
}
function dedupeSequentialPoints(points) {
const nextPoints = [];
for (const point of points) {
const previous = nextPoints[nextPoints.length - 1];
if (
previous &&
Math.abs(previous.x - point.x) < 0.5 &&
Math.abs(previous.y - point.y) < 0.5
) {
continue;
}
nextPoints.push(point);
}
return nextPoints;
}
// Compute the anchor point on the nearest perimeter edge of rect to source.
// gap is applied outward from the edge, so the anchor is outside the rect.
export function computeNearestPerimeterAnchor(source, rect, gap = 0) {
const { left, top, right, bottom } = rect;
const midX = (left + right) * 0.5;
const midY = (top + bottom) * 0.5;
if (source.x <= left) return { x: left - gap, y: midY, side: "left" };
if (source.x >= right) return { x: right + gap, y: midY, side: "right" };
if (source.y <= top) return { x: midX, y: top - gap, side: "top" };
if (source.y >= bottom) return { x: midX, y: bottom + gap, side: "bottom" };
// Source inside rect: snap to nearest edge midpoint
const dLeft = source.x - left;
const dRight = right - source.x;
const dTop = source.y - top;
const dBottom = bottom - source.y;
const minD = Math.min(dLeft, dRight, dTop, dBottom);
if (minD === dLeft) return { x: left - gap, y: midY, side: "left" };
if (minD === dRight) return { x: right + gap, y: midY, side: "right" };
if (minD === dTop) return { x: midX, y: top - gap, side: "top" };
return { x: midX, y: bottom + gap, side: "bottom" };
}
export function resolveConnectorObstacleRect(target, options = {}) {
if (!target) return null;
if (typeof target === "function") {
return resolveConnectorObstacleRect(target(), options);
}
const resolvedPadding =
target && (Number.isFinite(target.padding) || (typeof target.padding === "object" && target.padding))
? target.padding
: options.padding;
const padding =
Number.isFinite(resolvedPadding) || (typeof resolvedPadding === "object" && resolvedPadding)
? resolvedPadding
: 0;
if (isFiniteRect(target)) {
return expandRect(target, padding);
}
if (
Number.isFinite(target.x) &&
Number.isFinite(target.y) &&
Number.isFinite(target.width) &&
Number.isFinite(target.height)
) {
return expandRect(
{
left: Number(target.x),
top: Number(target.y),
right: Number(target.x) + Number(target.width),
bottom: Number(target.y) + Number(target.height),
},
padding,
);
}
const element = resolveRectElement(target);
if (!(element instanceof HTMLElement)) return null;
return expandRect(element.getBoundingClientRect(), padding);
}
export function resolveConnectorAnchor(target) {
if (!target) return null;
if (typeof target === "function") {
return resolveConnectorAnchor(target());
}
if (Number.isFinite(target.x) && Number.isFinite(target.y)) {
return { x: Number(target.x), y: Number(target.y) };
}
const element = resolveAnchorElement(target);
if (!(element instanceof HTMLElement)) return null;
const rect = element.getBoundingClientRect();
const side = resolveElementAnchorSide(target.side);
const alignRatio = resolveElementAnchorAlignRatio(
target.alignRatio ?? target.anchorRatio ?? target.ratio,
);
const offsetX = Number.isFinite(target.offsetX) ? Number(target.offsetX) : 0;
const offsetY = Number.isFinite(target.offsetY) ? Number(target.offsetY) : 0;
let x = rect.left + rect.width * 0.5;
let y = rect.top + rect.height * 0.5;
if (side === "left") {
x = rect.left;
y = rect.top + rect.height * alignRatio;
} else if (side === "right") {
x = rect.right;
y = rect.top + rect.height * alignRatio;
} else if (side === "top") {
x = rect.left + rect.width * alignRatio;
y = rect.top;
} else if (side === "bottom") {
x = rect.left + rect.width * alignRatio;
y = rect.bottom;
}
return {
x: x + offsetX,
y: y + offsetY,
};
}
function resolveConnectorRect(target) {
return resolveConnectorObstacleRect(target, { padding: 0 });
}
function createRectSideMidpoint(rect, side, gap = 0) {
const normalizedRect = normalizeRect(rect);
if (!normalizedRect) return null;
const midpointX = (normalizedRect.left + normalizedRect.right) * 0.5;
const midpointY = (normalizedRect.top + normalizedRect.bottom) * 0.5;
if (side === "left") {
return { x: normalizedRect.left - gap, y: midpointY, side };
}
if (side === "right") {
return { x: normalizedRect.right + gap, y: midpointY, side };
}
if (side === "top") {
return { x: midpointX, y: normalizedRect.top - gap, side };
}
if (side === "bottom") {
return { x: midpointX, y: normalizedRect.bottom + gap, side };
}
return null;
}
function clamp(value, min, max) {
return Math.min(Math.max(value, min), max);
}
function createRectEdgeAnchor(rect, side, position, gap = 0) {
const normalizedRect = normalizeRect(rect);
if (!normalizedRect) return null;
const x =
side === "left"
? normalizedRect.left - gap
: side === "right"
? normalizedRect.right + gap
: clamp(
Number.isFinite(position?.x) ? Number(position.x) : (normalizedRect.left + normalizedRect.right) * 0.5,
normalizedRect.left,
normalizedRect.right,
);
const y =
side === "top"
? normalizedRect.top - gap
: side === "bottom"
? normalizedRect.bottom + gap
: clamp(
Number.isFinite(position?.y) ? Number(position.y) : (normalizedRect.top + normalizedRect.bottom) * 0.5,
normalizedRect.top,
normalizedRect.bottom,
);
return { x, y, side };
}
function createOrthogonalPointsFromDirections(startPoint, endPoint, directions = []) {
if (!startPoint || !endPoint) return null;
const normalizedDirections = directions.filter(Boolean);
if (!normalizedDirections.length) {
return dedupeSequentialPoints([startPoint, endPoint]);
}
const firstDirection = normalizedDirections[0];
const corner =
firstDirection === "left" || firstDirection === "right"
? { x: endPoint.x, y: startPoint.y }
: { x: startPoint.x, y: endPoint.y };
return dedupeSequentialPoints([startPoint, corner, endPoint]);
}
function resolveSourceAnchorGapPx(sourceGapPx) {
if (!Number.isFinite(sourceGapPx)) return DEFAULT_SOURCE_ANCHOR_GAP_PX;
return Math.max(MIN_SOURCE_ANCHOR_GAP_PX, Math.round(sourceGapPx * 0.4));
}
export function createElbowConnectorPoints(source, target, options = {}) {
if (!source || !target) return null;
const resolvedSource = resolveConnectorAnchor(source);
const resolvedTarget = resolveConnectorAnchor(target);
if (!resolvedSource || !resolvedTarget) return null;
const {
startFrom = "source",
@@ -17,8 +320,8 @@ export function createElbowConnectorPoints(source, target, options = {}) {
elbowDropPx = 14,
} = options;
const sourcePoint = { x: Number(source.x), y: Number(source.y) };
const targetPoint = { x: Number(target.x), y: Number(target.y) };
const sourcePoint = { x: Number(resolvedSource.x), y: Number(resolvedSource.y) };
const targetPoint = { x: Number(resolvedTarget.x), y: Number(resolvedTarget.y) };
if (
!Number.isFinite(sourcePoint.x) ||
!Number.isFinite(sourcePoint.y) ||
@@ -53,6 +356,163 @@ export function createElbowConnectorPoints(source, target, options = {}) {
};
}
function createAdaptiveConnectorPoints(source, target, options = {}) {
const resolvedSource = resolveConnectorAnchor(source);
if (!resolvedSource) return null;
const {
startFrom = "source",
sourceGapPx = 12,
targetGapPx = 8,
obstacleClearancePx = 8,
obstacles = [],
targetAnchor = null,
sourceRect = null,
} = options;
const sp = { x: Number(resolvedSource.x), y: Number(resolvedSource.y) };
if (!Number.isFinite(sp.x) || !Number.isFinite(sp.y)) return null;
const normalizedObstacles = (Array.isArray(obstacles) ? obstacles : [obstacles])
.map((obstacle) => resolveConnectorObstacleRect(obstacle, { padding: obstacleClearancePx }))
.filter(Boolean);
const fallbackTargetRect = resolveConnectorObstacleRect(target, { padding: 0 });
const resolvedTarget =
resolveConnectorAnchor(targetAnchor ?? target) ||
(fallbackTargetRect
? computeNearestPerimeterAnchor(
sp,
fallbackTargetRect,
Math.max(targetGapPx, obstacleClearancePx + 1),
)
: null);
if (!resolvedTarget) return null;
const end = { x: Number(resolvedTarget.x), y: Number(resolvedTarget.y) };
if (!Number.isFinite(end.x) || !Number.isFinite(end.y)) return null;
const primaryObstacle = normalizedObstacles[0] || null;
const relationRect = fallbackTargetRect || primaryObstacle;
if (!relationRect) return null;
const sourceRelationRect = resolveConnectorRect(sourceRect ?? source);
const targetCenterX = (relationRect.left + relationRect.right) * 0.5;
const targetCenterY = (relationRect.top + relationRect.bottom) * 0.5;
const leftMidpoint = createRectSideMidpoint(relationRect, "left", targetGapPx);
const rightMidpoint = createRectSideMidpoint(relationRect, "right", targetGapPx);
const isTargetAbove = relationRect.bottom < sp.y;
const isTargetBelow = relationRect.top > sp.y;
const isSourceWithinAnchorHorizontalRange =
sp.x >= leftMidpoint.x && sp.x <= rightMidpoint.x;
const isRightMidpointLeftOfSource = rightMidpoint.x < sp.x;
const isLeftMidpointRightOfSource = leftMidpoint.x > sp.x;
let directions = [];
let targetSide = null;
const isTargetCenterWithinSourceVerticalRange =
sourceRelationRect &&
targetCenterY >= sourceRelationRect.top &&
targetCenterY <= sourceRelationRect.bottom;
const isTargetCenterWithinSourceHorizontalRange =
sourceRelationRect &&
targetCenterX >= sourceRelationRect.left &&
targetCenterX <= sourceRelationRect.right;
if (isRightMidpointLeftOfSource) {
targetSide = "right";
if (isTargetCenterWithinSourceVerticalRange) {
directions = ["left"];
} else if (rightMidpoint.y < sp.y) {
directions = ["top", "left"];
} else if (rightMidpoint.y > sp.y) {
directions = ["bottom", "left"];
} else {
directions = ["left"];
}
} else if (isLeftMidpointRightOfSource) {
targetSide = "left";
if (isTargetCenterWithinSourceVerticalRange) {
directions = ["right"];
} else if (leftMidpoint.y < sp.y) {
directions = ["top", "right"];
} else if (leftMidpoint.y > sp.y) {
directions = ["bottom", "right"];
} else {
directions = ["right"];
}
} else if (isSourceWithinAnchorHorizontalRange) {
if (isTargetAbove) {
targetSide = "bottom";
directions = isTargetCenterWithinSourceHorizontalRange
? ["top"]
: targetCenterX >= sp.x
? ["right", "top"]
: ["left", "top"];
} else if (isTargetBelow) {
targetSide = "top";
directions = isTargetCenterWithinSourceHorizontalRange
? ["bottom"]
: targetCenterX >= sp.x
? ["right", "bottom"]
: ["left", "bottom"];
}
}
if (!targetSide || !directions.length) {
return createElbowConnectorPoints(source, targetAnchor ?? target, options);
}
const derivedTargetAnchor = createRectSideMidpoint(relationRect, targetSide, targetGapPx);
const targetPoint =
resolvedTarget && targetAnchor
? end
: derivedTargetAnchor || end;
const sourceSide = directions[0] || null;
const sourceAnchorGapPx = resolveSourceAnchorGapPx(sourceGapPx);
const shouldSlideSourceAnchorAlongEdge =
(sourceSide === "left" || sourceSide === "right") &&
isTargetCenterWithinSourceVerticalRange ||
(sourceSide === "top" || sourceSide === "bottom") &&
isTargetCenterWithinSourceHorizontalRange;
const derivedSourceAnchor =
sourceRelationRect && sourceSide
? shouldSlideSourceAnchorAlongEdge
? createRectEdgeAnchor(sourceRelationRect, sourceSide, targetPoint, sourceAnchorGapPx)
: createRectSideMidpoint(sourceRelationRect, sourceSide, sourceAnchorGapPx)
: null;
const startPoint = derivedSourceAnchor || sp;
let pts = createOrthogonalPointsFromDirections(startPoint, targetPoint, directions);
if (!pts) {
return createElbowConnectorPoints(source, targetAnchor ?? target, options);
}
pts = dedupeSequentialPoints(pts);
return {
points: startFrom === "target" ? pts.slice().reverse() : pts,
start: startFrom === "target" ? pts[pts.length - 1] : pts[0],
end: startFrom === "target" ? pts[0] : pts[pts.length - 1],
};
}
export function createConnectorPath(source, target, options = {}) {
const {
routingMode = "simple",
} = options;
if (routingMode === "adaptive") {
return createAdaptiveConnectorPoints(source, target, options);
}
if (routingMode === "simple") {
return createElbowConnectorPoints(source, target, options);
}
return createElbowConnectorPoints(source, target, options);
}
export class CalloutConnector {
constructor({
container = null,