feat(earth): satellite dot rendering with hover/lock rings, dim cables when satellite locked

- Change satellite points from squares to circular dots
- Add hover ring (white) and lock ring (yellow) for satellites
- Fix satellite hover/lock ring state management
- Dim all cables when satellite is locked
- Increase MAX_SATELLITES to 2000
- Fix satIntersects scoping bug
This commit is contained in:
rayd1o
2026-03-19 17:41:53 +08:00
parent 0ecc1bc537
commit bb6b18fe3b
3 changed files with 191 additions and 9 deletions

View File

@@ -12,25 +12,76 @@ let showTrails = true;
let animationTime = 0;
let selectedSatellite = null;
let satellitePositions = [];
let hoverRingSprite = null;
let lockedRingSprite = null;
const SATELLITE_API = '/api/v1/visualization/geo/satellites?limit=2000';
const MAX_SATELLITES = 500;
const MAX_SATELLITES = 2000;
const TRAIL_LENGTH = 30;
const DOT_TEXTURE_SIZE = 32;
function createCircularDotTexture() {
const canvas = document.createElement('canvas');
canvas.width = DOT_TEXTURE_SIZE;
canvas.height = DOT_TEXTURE_SIZE;
const ctx = canvas.getContext('2d');
const center = DOT_TEXTURE_SIZE / 2;
const radius = center - 2;
const gradient = ctx.createRadialGradient(center, center, 0, center, center, radius);
gradient.addColorStop(0, 'rgba(255, 255, 255, 1)');
gradient.addColorStop(0.5, 'rgba(255, 255, 255, 0.8)');
gradient.addColorStop(1, 'rgba(255, 255, 255, 0)');
ctx.fillStyle = gradient;
ctx.beginPath();
ctx.arc(center, center, radius, 0, Math.PI * 2);
ctx.fill();
const texture = new THREE.CanvasTexture(canvas);
texture.needsUpdate = true;
return texture;
}
function createRingTexture(innerRadius, outerRadius, color = '#ffffff') {
const size = DOT_TEXTURE_SIZE * 2;
const canvas = document.createElement('canvas');
canvas.width = size;
canvas.height = size;
const ctx = canvas.getContext('2d');
const center = size / 2;
ctx.strokeStyle = color;
ctx.lineWidth = 3;
ctx.beginPath();
ctx.arc(center, center, (innerRadius + outerRadius) / 2, 0, Math.PI * 2);
ctx.stroke();
const texture = new THREE.CanvasTexture(canvas);
texture.needsUpdate = true;
return texture;
}
export function createSatellites(scene, earthObj) {
initSatelliteScene(scene, earthObj);
const positions = new Float32Array(MAX_SATELLITES * 3);
const colors = new Float32Array(MAX_SATELLITES * 3);
const dotTexture = createCircularDotTexture();
const pointsGeometry = new THREE.BufferGeometry();
pointsGeometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
pointsGeometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
const pointsMaterial = new THREE.PointsMaterial({
size: 3,
size: 1.5,
map: dotTexture,
vertexColors: true,
transparent: true,
opacity: 0.9,
sizeAttenuation: true
sizeAttenuation: true,
alphaTest: 0.1
});
satellitePoints = new THREE.Points(pointsGeometry, pointsMaterial);
@@ -176,7 +227,7 @@ export function updateSatellitePositions(deltaTime = 0) {
const trailColors = satelliteTrails.geometry.attributes.color.array;
const baseTime = new Date();
const count = Math.min(satelliteData.length, 500);
const count = Math.min(satelliteData.length, MAX_SATELLITES);
for (let i = 0; i < count; i++) {
const satellite = satelliteData[i];
@@ -315,3 +366,91 @@ export function selectSatellite(index) {
export function getSatellitePoints() {
return satellitePoints;
}
export function getSatellitePositions() {
return satellitePositions;
}
let earthObjRef = null;
let sceneRef = null;
export function showHoverRing(position, isLocked = false) {
if (!sceneRef || !earthObjRef) return;
const ringTexture = createRingTexture(8, 12, isLocked ? '#ffcc00' : '#ffffff');
const spriteMaterial = new THREE.SpriteMaterial({
map: ringTexture,
transparent: true,
opacity: 0.8,
depthTest: false
});
const sprite = new THREE.Sprite(spriteMaterial);
sprite.position.copy(position);
sprite.scale.set(3, 3, 1);
earthObjRef.add(sprite);
if (isLocked) {
if (lockedRingSprite) {
earthObjRef.remove(lockedRingSprite);
}
lockedRingSprite = sprite;
} else {
if (hoverRingSprite) {
earthObjRef.remove(hoverRingSprite);
}
hoverRingSprite = sprite;
}
return sprite;
}
export function hideHoverRings() {
if (!earthObjRef) return;
if (hoverRingSprite) {
earthObjRef.remove(hoverRingSprite);
hoverRingSprite = null;
}
}
export function hideLockedRing() {
if (!earthObjRef || !lockedRingSprite) return;
earthObjRef.remove(lockedRingSprite);
lockedRingSprite = null;
}
export function updateLockedRingPosition(position) {
if (lockedRingSprite && position) {
lockedRingSprite.position.copy(position);
}
}
export function updateHoverRingPosition(position) {
if (hoverRingSprite && position) {
hoverRingSprite.position.copy(position);
}
}
export function setSatelliteRingState(index, state, position) {
switch (state) {
case 'hover':
hideHoverRings();
showHoverRing(position, false);
break;
case 'locked':
hideHoverRings();
showHoverRing(position, true);
break;
case 'none':
hideHoverRings();
hideLockedRing();
break;
}
}
export function initSatelliteScene(scene, earth) {
sceneRef = scene;
earthObjRef = earth;
}