fix: refine earth hud structure and bun startup flow
- refactor the /earth HUD into class-first CSS layers with dedicated base, hud, and toolbar responsibilities - clean up Earth markup and runtime DOM hooks so shared panel, toolbar, tooltip, and status classes stay consistent after dynamic updates - keep HUD scaling configurable through extracted constants and remove leftover legacy panel/toolbar styling paths - make planet.sh self-bootstrap Bun and uv by prepending local runtime bins to PATH and auto-installing missing tools in fresh environments - document Bun as the frontend package manager of record and sync repository version metadata to 0.24.1
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@@ -40,6 +40,7 @@
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- **State Management:** React Query
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- **Real-time:** Socket.io-client
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- **Charts:** ECharts
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- **Package Manager / Runner:** Bun 1
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### Visualization (UE5)
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- **Engine:** Unreal Engine 5.3+
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@@ -210,6 +211,8 @@ bun run build
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bun run preview
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```
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前端统一使用 Bun,不使用 `npm`、`pnpm`、`yarn`。
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### Docker
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```bash
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docker-compose up -d
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