fix: 修复3D地球坐标映射多个严重bug

## Bug修复详情

### 1. 致命错误:球面距离计算 (calculateDistance)
- 问题:使用勾股定理计算经纬度距离,在球体表面完全错误
- 修复:改用Haversine公式计算球面大圆距离
- 影响:赤道1度=111km,极地1度=19km,原计算误差巨大

### 2. 经度范围规范化 (vector3ToLatLon)
- 问题:Math.atan2返回[-180°,180°],转换后可能超出标准范围
- 修复:添加while循环规范化到[-180, 180]区间
- 影响:避免本初子午线附近返回360°的异常值

### 3. 屏幕坐标转换支持非全屏 (screenToEarthCoords)
- 问题:假设Canvas永远全屏,非全屏时点击偏移严重
- 修复:新增domElement参数,使用getBoundingClientRect()计算相对坐标
- 影响:嵌入式3D地球组件也能精准拾取

### 4. 地球旋转时经纬度映射错误
- 问题:Raycaster返回世界坐标,未考虑地球自转
- 修复:使用earth.worldToLocal()转换到本地坐标空间
- 影响:地球旋转时经纬度显示正确跟随

## 新增功能

- CelesTrak卫星数据采集器
- Space-Track卫星数据采集器
- 卫星可视化模块(500颗,实时SGP4轨道计算)
- 海底光缆悬停显示info-card
- 统一info-card组件
- 工具栏按钮(Stellarium风格)
- 缩放控制(百分比显示)
- Docker volume映射(代码热更新)

## 文件变更

- utils.js: 坐标转换核心逻辑修复
- satellites.js: 新增卫星可视化
- cables.js: 悬停交互支持
- main.js: 悬停/锁定逻辑
- controls.js: 工具栏UI
- info-card.js: 统一卡片组件
- docker-compose.yml: volume映射
- restart.sh: 简化重启脚本
This commit is contained in:
rayd1o
2026-03-17 04:10:24 +08:00
parent 02991730e5
commit c82e1d5a04
26 changed files with 1770 additions and 248 deletions

View File

@@ -0,0 +1,121 @@
// info-card.js - Unified info card module
let currentType = null;
const CARD_CONFIG = {
cable: {
icon: '🛥️',
title: '电缆详情',
className: 'cable',
fields: [
{ key: 'name', label: '名称' },
{ key: 'owner', label: '所有者' },
{ key: 'status', label: '状态' },
{ key: 'length', label: '长度' },
{ key: 'coords', label: '经纬度' },
{ key: 'rfs', label: '投入使用' }
]
},
satellite: {
icon: '🛰️',
title: '卫星详情',
className: 'satellite',
fields: [
{ key: 'name', label: '名称' },
{ key: 'norad_id', label: 'NORAD ID' },
{ key: 'inclination', label: '倾角', unit: '°' },
{ key: 'period', label: '周期', unit: '分钟' },
{ key: 'perigee', label: '近地点', unit: 'km' },
{ key: 'apogee', label: '远地点', unit: 'km' }
]
},
supercomputer: {
icon: '🖥️',
title: '超算详情',
className: 'supercomputer',
fields: [
{ key: 'name', label: '名称' },
{ key: 'rank', label: '排名' },
{ key: 'r_max', label: 'Rmax', unit: 'GFlops' },
{ key: 'r_peak', label: 'Rpeak', unit: 'GFlops' },
{ key: 'country', label: '国家' },
{ key: 'city', label: '城市' }
]
},
gpu_cluster: {
icon: '🎮',
title: 'GPU集群详情',
className: 'gpu_cluster',
fields: [
{ key: 'name', label: '名称' },
{ key: 'country', label: '国家' },
{ key: 'city', label: '城市' }
]
}
};
export function initInfoCard() {
// Close button removed - now uses external clear button
}
export function setInfoCardNoBorder(noBorder = true) {
const card = document.getElementById('info-card');
if (card) {
card.classList.toggle('no-border', noBorder);
}
}
export function showInfoCard(type, data) {
const config = CARD_CONFIG[type];
if (!config) {
console.warn('Unknown info card type:', type);
return;
}
currentType = type;
const card = document.getElementById('info-card');
const icon = document.getElementById('info-card-icon');
const title = document.getElementById('info-card-title');
const content = document.getElementById('info-card-content');
card.className = 'info-card ' + config.className;
icon.textContent = config.icon;
title.textContent = config.title;
let html = '';
for (const field of config.fields) {
let value = data[field.key];
if (value === undefined || value === null || value === '') {
value = '-';
} else if (typeof value === 'number') {
value = value.toLocaleString();
}
if (field.unit && value !== '-') {
value = value + ' ' + field.unit;
}
html += `
<div class="info-card-property">
<span class="info-card-label">${field.label}</span>
<span class="info-card-value">${value}</span>
</div>
`;
}
content.innerHTML = html;
card.style.display = 'block';
}
export function hideInfoCard() {
const card = document.getElementById('info-card');
if (card) {
card.style.display = 'none';
}
currentType = null;
}
export function getCurrentType() {
return currentType;
}