feat: refine earth bgp collector presentation

This commit is contained in:
linkong
2026-03-31 17:30:53 +08:00
parent c565ac0637
commit e384318b50
7 changed files with 491 additions and 71 deletions

View File

@@ -15,9 +15,21 @@ let totalIncidentCount = 0;
let textureCache = null;
let collectorTextureCache = null;
let activeEventOverlay = null;
let activeCollectorOverlayContext = null;
const relativeTimeFormatter = new Intl.RelativeTimeFormat("zh-CN", {
numeric: "auto",
});
const collectorWorldPosition = new THREE.Vector3();
const collectorSurfaceNormal = new THREE.Vector3();
const collectorNorthPole = new THREE.Vector3(0, 1, 0);
const collectorFallbackForward = new THREE.Vector3(0, 0, 1);
const collectorNorthTangent = new THREE.Vector3();
const collectorEastTangent = new THREE.Vector3();
const collectorOrientationMatrix = new THREE.Matrix4();
const colorScratchA = new THREE.Color();
const colorScratchB = new THREE.Color();
const COLLECTOR_SCAN_SPEED_RAD = 0.00018;
const COLLECTOR_SCAN_REBUILD_MS = 80;
const MATERIAL_ACCESS_POINT_PATH = "M4.93 4.93A9.97 9.97 0 0 0 2 12c0 2.76 1.12 5.26 2.93 7.07l1.41-1.41A7.94 7.94 0 0 1 4 12c0-2.21.89-4.22 2.34-5.66zm14.14 0l-1.41 1.41A7.96 7.96 0 0 1 20 12c0 2.22-.89 4.22-2.34 5.66l1.41 1.41A9.97 9.97 0 0 0 22 12c0-2.76-1.12-5.26-2.93-7.07M7.76 7.76A5.98 5.98 0 0 0 6 12c0 1.65.67 3.15 1.76 4.24l1.41-1.41A4 4 0 0 1 8 12c0-1.11.45-2.11 1.17-2.83zm8.48 0l-1.41 1.41A4 4 0 0 1 16 12c0 1.11-.45 2.11-1.17 2.83l1.41 1.41A5.98 5.98 0 0 0 18 12c0-1.65-.67-3.15-1.76-4.24M12 10a2 2 0 0 0-2 2a2 2 0 0 0 2 2a2 2 0 0 0 2-2a2 2 0 0 0-2-2";
function getMarkerTexture() {
@@ -62,22 +74,28 @@ function getCollectorTexture() {
context.clearRect(0, 0, 128, 128);
const glow = context.createRadialGradient(64, 64, 8, 64, 64, 34);
glow.addColorStop(0, "rgba(255,255,255,0.36)");
glow.addColorStop(0.55, "rgba(255,255,255,0.12)");
glow.addColorStop(1, "rgba(255,255,255,0)");
context.fillStyle = glow;
context.strokeStyle = BGP_CONFIG.collectorIcon.ringStroke;
context.lineWidth = BGP_CONFIG.collectorIcon.ringLineWidth;
context.beginPath();
context.arc(64, 64, 34, 0, Math.PI * 2);
context.fill();
context.arc(64, 64, BGP_CONFIG.collectorIcon.ringRadius, 0, Math.PI * 2);
context.stroke();
context.save();
context.translate(16, 16);
context.scale(4, 4);
context.fillStyle = "rgba(255,255,255,0.98)";
context.shadowColor = "rgba(255,255,255,0.3)";
context.shadowBlur = 3;
context.fill(new Path2D(MATERIAL_ACCESS_POINT_PATH));
const path = new Path2D(MATERIAL_ACCESS_POINT_PATH);
context.lineJoin = "round";
context.lineCap = "round";
context.lineWidth = BGP_CONFIG.collectorIcon.pathLineWidth;
context.strokeStyle = BGP_CONFIG.collectorIcon.pathStroke;
context.stroke(path);
context.fillStyle = BGP_CONFIG.collectorIcon.pathFill;
context.shadowBlur = 0;
context.fill(path);
context.fillStyle = BGP_CONFIG.collectorIcon.centerFill;
context.beginPath();
context.arc(12, 12, BGP_CONFIG.collectorIcon.centerRadius, 0, Math.PI * 2);
context.fill();
context.restore();
collectorTextureCache = new THREE.CanvasTexture(canvas);
@@ -111,6 +129,49 @@ function clamp(value, min, max) {
return Math.min(max, Math.max(min, value));
}
function blendHexColors(fromHex, toHex, ratio) {
colorScratchA.setHex(fromHex);
colorScratchB.setHex(toHex);
colorScratchA.lerp(colorScratchB, clamp(ratio, 0, 1));
return colorScratchA.getHex();
}
function getCollectorDistanceScale(marker, camera) {
if (!marker || !camera) return 1;
marker.getWorldPosition(collectorWorldPosition);
const distanceToCamera = camera.position.distanceTo(collectorWorldPosition);
const referenceDistance = CONFIG.defaultCameraZ - CONFIG.earthRadius + BGP_CONFIG.collectorAltitudeOffset;
return clamp(distanceToCamera / referenceDistance, 0.6, 1.9);
}
function orientCollectorMarkerToSurface(marker, position) {
collectorSurfaceNormal.copy(position).normalize();
collectorNorthTangent
.copy(collectorNorthPole)
.projectOnPlane(collectorSurfaceNormal);
if (collectorNorthTangent.lengthSq() < 1e-6) {
collectorNorthTangent
.copy(collectorFallbackForward)
.projectOnPlane(collectorSurfaceNormal);
}
collectorNorthTangent.normalize();
collectorEastTangent
.copy(collectorNorthTangent)
.cross(collectorSurfaceNormal)
.normalize();
collectorOrientationMatrix.makeBasis(
collectorEastTangent,
collectorNorthTangent,
collectorSurfaceNormal,
);
marker.quaternion.setFromRotationMatrix(collectorOrientationMatrix);
}
function getCollectorActivityProfile(markerData) {
const recent24h = Number(markerData?.recent_24h_observation_count || 0);
const recent7d = Number(markerData?.recent_7d_observation_count || 0);
@@ -410,13 +471,13 @@ function spreadCollectorPositions(markers) {
groups.forEach((group) => {
if (group.length <= 1) return;
const radius = 0.9;
const radius = 1.4;
group.forEach((marker, index) => {
const angle = (Math.PI * 2 * index) / group.length;
marker.displayLatitude =
marker.latitude + Math.sin(angle) * radius * 0.18;
marker.latitude + Math.sin(angle) * radius * 0.28;
marker.displayLongitude =
marker.longitude + Math.cos(angle) * radius * 0.18;
marker.longitude + Math.cos(angle) * radius * 0.28;
marker.isSpread = true;
marker.groupSize = group.length;
});
@@ -597,21 +658,13 @@ function createOverlaySprite({ color, opacity, scale }) {
return sprite;
}
function createArcLine(start, end, color) {
const midpoint = start
.clone()
.add(end)
.multiplyScalar(0.5)
.normalize()
.multiplyScalar(CONFIG.earthRadius + BGP_CONFIG.eventHubAltitudeOffset * 0.8);
const curve = new THREE.QuadraticBezierCurve3(start, midpoint, end);
const points = curve.getPoints(32);
function createArcLine(start, end, color, opacity = 0.82) {
const points = createArcPoints(start, end);
const geometry = new THREE.BufferGeometry().setFromPoints(points);
const material = new THREE.LineBasicMaterial({
color,
transparent: true,
opacity: 0.82,
opacity,
depthWrite: false,
blending: THREE.AdditiveBlending,
});
@@ -619,16 +672,197 @@ function createArcLine(start, end, color) {
return new THREE.Line(geometry, material);
}
function createArcPoints(start, end, heightOffset = BGP_CONFIG.eventHubAltitudeOffset * 0.8, segments = 32) {
const midpoint = start
.clone()
.add(end)
.multiplyScalar(0.5)
.normalize()
.multiplyScalar(CONFIG.earthRadius + heightOffset);
const curve = new THREE.QuadraticBezierCurve3(start, midpoint, end);
return curve.getPoints(segments);
}
function projectLatLon(lat, lon, bearingDeg, distanceDeg) {
const latRad = (lat * Math.PI) / 180;
const lonRad = (lon * Math.PI) / 180;
const bearing = (bearingDeg * Math.PI) / 180;
const angularDistance = (distanceDeg * Math.PI) / 180;
const targetLat = Math.asin(
Math.sin(latRad) * Math.cos(angularDistance) +
Math.cos(latRad) * Math.sin(angularDistance) * Math.cos(bearing),
);
const targetLon =
lonRad +
Math.atan2(
Math.sin(bearing) * Math.sin(angularDistance) * Math.cos(latRad),
Math.cos(angularDistance) - Math.sin(latRad) * Math.sin(targetLat),
);
return {
latitude: (targetLat * 180) / Math.PI,
longitude: ((((targetLon * 180) / Math.PI) + 540) % 360) - 180,
};
}
function createCoverageBoundaryLine(points, color, opacity = 0.3) {
const geometry = new THREE.BufferGeometry().setFromPoints(points);
const material = new THREE.LineBasicMaterial({
color,
transparent: true,
opacity,
depthWrite: false,
blending: THREE.AdditiveBlending,
});
return new THREE.Line(geometry, material);
}
function createCoverageSector(points, color, opacity = 0.12) {
const center = points[0];
const positions = [];
for (let index = 1; index < points.length - 1; index += 1) {
const current = points[index];
const next = points[index + 1];
positions.push(
center.x, center.y, center.z,
current.x, current.y, current.z,
next.x, next.y, next.z,
);
}
const geometry = new THREE.BufferGeometry();
geometry.setAttribute("position", new THREE.Float32BufferAttribute(positions, 3));
geometry.computeVertexNormals();
const material = new THREE.MeshBasicMaterial({
color,
transparent: true,
opacity,
side: THREE.DoubleSide,
depthWrite: false,
blending: THREE.AdditiveBlending,
});
return new THREE.Mesh(geometry, material);
}
function createCoverageSectorMesh(
anchorLatitude,
anchorLongitude,
startBearingDeg,
endBearingDeg,
reachDeg,
altitude,
color,
opacity = 0.12,
radialSegments = 8,
angularSegments = 28,
) {
const positions = [];
for (let radialIndex = 0; radialIndex < radialSegments; radialIndex += 1) {
const innerDistance = (reachDeg * radialIndex) / radialSegments;
const outerDistance = (reachDeg * (radialIndex + 1)) / radialSegments;
for (let angularIndex = 0; angularIndex < angularSegments; angularIndex += 1) {
const startProgress = angularIndex / angularSegments;
const endProgress = (angularIndex + 1) / angularSegments;
const startBearing = startBearingDeg + (endBearingDeg - startBearingDeg) * startProgress;
const endBearing = startBearingDeg + (endBearingDeg - startBearingDeg) * endProgress;
const innerStart = projectLatLon(anchorLatitude, anchorLongitude, startBearing, innerDistance);
const innerEnd = projectLatLon(anchorLatitude, anchorLongitude, endBearing, innerDistance);
const outerStart = projectLatLon(anchorLatitude, anchorLongitude, startBearing, outerDistance);
const outerEnd = projectLatLon(anchorLatitude, anchorLongitude, endBearing, outerDistance);
const innerStartVector = latLonToVector3(innerStart.latitude, innerStart.longitude, altitude);
const innerEndVector = latLonToVector3(innerEnd.latitude, innerEnd.longitude, altitude);
const outerStartVector = latLonToVector3(outerStart.latitude, outerStart.longitude, altitude);
const outerEndVector = latLonToVector3(outerEnd.latitude, outerEnd.longitude, altitude);
positions.push(
innerStartVector.x, innerStartVector.y, innerStartVector.z,
outerStartVector.x, outerStartVector.y, outerStartVector.z,
outerEndVector.x, outerEndVector.y, outerEndVector.z,
);
positions.push(
innerStartVector.x, innerStartVector.y, innerStartVector.z,
outerEndVector.x, outerEndVector.y, outerEndVector.z,
innerEndVector.x, innerEndVector.y, innerEndVector.z,
);
}
}
const geometry = new THREE.BufferGeometry();
geometry.setAttribute("position", new THREE.Float32BufferAttribute(positions, 3));
geometry.computeVertexNormals();
const material = new THREE.MeshBasicMaterial({
color,
transparent: true,
opacity,
side: THREE.DoubleSide,
depthWrite: false,
polygonOffset: true,
polygonOffsetFactor: 1,
polygonOffsetUnits: 1,
blending: THREE.AdditiveBlending,
});
return new THREE.Mesh(geometry, material);
}
function createRadialBoundaryPoints(
anchorLatitude,
anchorLongitude,
bearingDeg,
reachDeg,
altitude,
segments = 18,
) {
const points = [];
for (let step = 0; step <= segments; step += 1) {
const progress = step / segments;
const projected = projectLatLon(
anchorLatitude,
anchorLongitude,
bearingDeg,
reachDeg * progress,
);
points.push(
latLonToVector3(
projected.latitude,
projected.longitude,
altitude,
),
);
}
return points;
}
function createCollectorMarker(markerData) {
const activity = getCollectorActivityProfile(markerData);
const sprite = new THREE.Sprite(
new THREE.SpriteMaterial({
const baseColor = activity.color;
const idleColor = blendHexColors(
BGP_CONFIG.collectorIcon.idleBaseColor,
baseColor,
BGP_CONFIG.collectorIcon.idleBlend,
);
const marker = new THREE.Mesh(
new THREE.PlaneGeometry(1, 1),
new THREE.MeshBasicMaterial({
map: getCollectorTexture(),
color: activity.color,
color: idleColor,
transparent: true,
opacity: BGP_CONFIG.opacity.collector,
opacity: BGP_CONFIG.collectorIcon.idleOpacity,
depthWrite: false,
depthTest: true,
side: THREE.DoubleSide,
}),
);
@@ -638,52 +872,64 @@ function createCollectorMarker(markerData) {
CONFIG.earthRadius + BGP_CONFIG.collectorAltitudeOffset,
);
sprite.position.copy(position);
sprite.scale.set(BGP_CONFIG.collectorScale * 0.88 * activity.scaleBoost, BGP_CONFIG.collectorScale * 1.08 * activity.scaleBoost, 1);
sprite.renderOrder = 3;
sprite.visible = showBGP;
marker.position.copy(position);
marker.scale.set(BGP_CONFIG.collectorScale * 0.88 * activity.scaleBoost, BGP_CONFIG.collectorScale * 1.08 * activity.scaleBoost, 1);
marker.renderOrder = 3;
marker.visible = showBGP;
orientCollectorMarkerToSurface(marker, position);
const heatHalo = createOverlaySprite({
color: activity.color,
opacity: 0.018,
scale: activity.haloScale * 0.78,
opacity: 0.0,
scale: activity.haloScale * 0.58,
});
heatHalo.renderOrder = 1;
sprite.add(heatHalo);
marker.add(heatHalo);
const pulseHalo = createOverlaySprite({
color: activity.color,
opacity: 0.008,
scale: activity.pulseHaloScale * 0.72,
opacity: 0.0,
scale: activity.pulseHaloScale * 0.48,
});
pulseHalo.renderOrder = 0;
sprite.add(pulseHalo);
marker.add(pulseHalo);
const statusCore = createOverlaySprite({
color: activity.color,
opacity: 0.0,
scale: Math.max(BGP_CONFIG.collectorScale * 0.12, 1.2),
});
statusCore.position.set(0, 0, 0.02);
statusCore.renderOrder = 4;
marker.add(statusCore);
const coverageHalo = createOverlaySprite({
color: BGP_CONFIG.regionColor,
opacity: 0.01,
opacity: 0.0,
scale: activity.coverageHaloScale * 0.7,
});
coverageHalo.renderOrder = 0;
coverageHalo.scale.set(activity.coverageHaloScale * 0.82, activity.coverageHaloScale * 0.56, 1);
sprite.add(coverageHalo);
marker.add(coverageHalo);
sprite.userData = {
marker.userData = {
type: "bgp_collector",
state: "normal",
baseScale: BGP_CONFIG.collectorScale * activity.scaleBoost,
baseColor: activity.color,
baseColor,
idleColor,
pulseOffset: Math.random() * Math.PI * 2,
anomaly_count: 0,
activity,
heatHalo,
pulseHalo,
statusCore,
coverageHalo,
...markerData,
};
collectorMarkers.push(sprite);
bgpGroup.add(sprite);
collectorMarkers.push(marker);
bgpGroup.add(marker);
}
function createAnomalyMarker(markerData) {
@@ -869,8 +1115,9 @@ export async function loadBGPAnomalies(scene, earth) {
};
}
export function updateBGPVisualState(lockedObjectType, lockedObject) {
export function updateBGPVisualState(lockedObjectType, lockedObject, camera) {
const now = performance.now();
updateCollectorOverlayScan(lockedObjectType, lockedObject);
const hasLockedLayer = Boolean(
lockedObject && ["cable", "satellite", "bgp", "bgp_collector"].includes(lockedObjectType),
);
@@ -888,32 +1135,48 @@ export function updateBGPVisualState(lockedObjectType, lockedObject) {
now * BGP_CONFIG.collectorPulseSpeed + marker.userData.pulseOffset,
);
let scale = marker.userData.baseScale;
let opacity = BGP_CONFIG.opacity.collector;
let haloOpacity = 0.018;
let pulseOpacity = 0.008;
let coverageOpacity = 0.01;
let markerColor = marker.userData.baseColor || BGP_CONFIG.collectorColor;
let scale = marker.userData.baseScale * getCollectorDistanceScale(marker, camera);
let opacity = BGP_CONFIG.collectorIcon.idleOpacity;
let haloOpacity = 0.0;
let pulseOpacity = 0.0;
let coverageOpacity = 0.0;
let markerColor =
marker.userData.idleColor ||
blendHexColors(
BGP_CONFIG.collectorIcon.idleBaseColor,
marker.userData.baseColor || BGP_CONFIG.collectorColor,
BGP_CONFIG.collectorIcon.idleBlend,
);
if (isLocked) {
scale *= 1.1 + 0.14 * pulse;
opacity = BGP_CONFIG.opacity.collectorHover;
haloOpacity = 0.07;
pulseOpacity = 0.04;
coverageOpacity = 0.035;
haloOpacity = 0.022;
pulseOpacity = 0.012;
coverageOpacity = 0.02;
markerColor = blendHexColors(
BGP_CONFIG.collectorIcon.lockedNeutralColor,
marker.userData.baseColor || BGP_CONFIG.collectorColor,
BGP_CONFIG.collectorIcon.lockedBlend,
);
} else if (isHovered) {
scale *= 1.08;
opacity = BGP_CONFIG.opacity.collectorHover;
haloOpacity = 0.05;
pulseOpacity = 0.03;
coverageOpacity = 0.028;
haloOpacity = 0.016;
pulseOpacity = 0.008;
coverageOpacity = 0.014;
markerColor = blendHexColors(
BGP_CONFIG.collectorIcon.hoverNeutralColor,
marker.userData.baseColor || BGP_CONFIG.collectorColor,
BGP_CONFIG.collectorIcon.hoverBlend,
);
} else if (hasLockedLayer) {
scale *= BGP_CONFIG.dimmedScale;
opacity = 0.12;
scale *= 0.98;
opacity = BGP_CONFIG.collectorIcon.idleOpacity;
haloOpacity = 0.0;
pulseOpacity = 0.0;
coverageOpacity = 0.0;
markerColor = 0x7d8ca3;
markerColor = marker.userData.idleColor || markerColor;
} else {
scale *= 1 + 0.05 * pulse;
}
@@ -927,14 +1190,22 @@ export function updateBGPVisualState(lockedObjectType, lockedObject) {
marker.userData.heatHalo.material.opacity = haloOpacity;
marker.userData.heatHalo.material.color.setHex(marker.userData.baseColor || BGP_CONFIG.collectorColor);
marker.userData.heatHalo.scale.setScalar(
marker.userData.activity?.haloScale * 0.78 * (1 + pulse * 0.03),
marker.userData.activity?.haloScale * 0.58 * (1 + pulse * 0.01),
);
}
if (marker.userData.pulseHalo) {
marker.userData.pulseHalo.material.opacity = pulseOpacity;
marker.userData.pulseHalo.material.color.setHex(marker.userData.baseColor || BGP_CONFIG.collectorColor);
marker.userData.pulseHalo.scale.setScalar(
marker.userData.activity?.pulseHaloScale * 0.72 * (1 + pulse * 0.05),
marker.userData.activity?.pulseHaloScale * 0.48 * (1 + pulse * 0.02),
);
}
if (marker.userData.statusCore) {
marker.userData.statusCore.material.opacity =
isLocked ? 0.58 : isHovered ? 0.4 : hasLockedLayer ? 0.0 : 0.18;
marker.userData.statusCore.material.color.setHex(marker.userData.baseColor || BGP_CONFIG.collectorColor);
marker.userData.statusCore.scale.setScalar(
Math.max(BGP_CONFIG.collectorScale * 0.12, 1.2) * (isLocked ? 1.08 : isHovered ? 1.04 : 0.92),
);
}
if (marker.userData.coverageHalo) {
@@ -1151,10 +1422,11 @@ export function showBGPEventOverlay(marker, earth) {
});
activeEventOverlay = overlayItems;
activeCollectorOverlayContext = null;
bgpOverlayGroup.visible = showBGP;
}
export function showBGPCollectorCoverageOverlay(marker, earth) {
export function showBGPCollectorCoverageOverlay(marker, earth, options = {}) {
if (!marker?.userData || marker.userData.type !== "bgp_collector" || !earth) return;
clearBGPEventOverlay();
@@ -1207,20 +1479,136 @@ export function showBGPCollectorCoverageOverlay(marker, earth) {
innerRing.renderOrder = 3;
bgpOverlayGroup.add(innerRing);
activeEventOverlay = [halo, pulseHalo, innerRing];
const overlayItems = [halo, pulseHalo, innerRing];
const anchorLatitude = marker.userData.displayLatitude ?? marker.userData.latitude;
const anchorLongitude = marker.userData.displayLongitude ?? marker.userData.longitude;
const activityMagnitude = Math.log2(prefixCount + observationCount + 1);
const corridorReach = Math.min(30, 12 + activityMagnitude * 3.2);
const orientationSeed = Array.from(marker.userData.collector || "")
.reduce((sum, char) => sum + char.charCodeAt(0), 0);
const baseRotation = ((orientationSeed % 140) - 70) * (Math.PI / 180);
const sectorRotation = baseRotation + (options.rotationOffsetRad || 0);
const sectorHalfWidth = Math.PI * 0.22;
const startBearing = (sectorRotation - sectorHalfWidth) * (180 / Math.PI);
const endBearing = (sectorRotation + sectorHalfWidth) * (180 / Math.PI);
const coverageColor = marker.userData.baseColor || BGP_CONFIG.collectorColor;
const boundaryAltitude = CONFIG.earthRadius + BGP_CONFIG.collectorAltitudeOffset + 0.44;
const fillAltitude = CONFIG.earthRadius + BGP_CONFIG.collectorAltitudeOffset + 0.4;
const leftBoundaryPoints = createRadialBoundaryPoints(
anchorLatitude,
anchorLongitude,
startBearing,
corridorReach,
boundaryAltitude,
);
const rightBoundaryPoints = createRadialBoundaryPoints(
anchorLatitude,
anchorLongitude,
endBearing,
corridorReach,
boundaryAltitude,
);
const outerArcPoints = [];
const outerArcSteps = 28;
for (let step = 0; step <= outerArcSteps; step += 1) {
const progress = step / outerArcSteps;
const bearingDeg = startBearing + (endBearing - startBearing) * progress;
const projected = projectLatLon(anchorLatitude, anchorLongitude, bearingDeg, corridorReach);
outerArcPoints.push(
latLonToVector3(
projected.latitude,
projected.longitude,
boundaryAltitude,
),
);
}
const sectorFill = createCoverageSectorMesh(
anchorLatitude,
anchorLongitude,
startBearing,
endBearing,
corridorReach,
fillAltitude,
coverageColor,
0.12,
);
sectorFill.renderOrder = 2;
bgpOverlayGroup.add(sectorFill);
overlayItems.push(sectorFill);
const outerArc = createCoverageBoundaryLine(
outerArcPoints,
coverageColor,
0.9,
);
outerArc.renderOrder = 3;
bgpOverlayGroup.add(outerArc);
overlayItems.push(outerArc);
const leftBoundary = createCoverageBoundaryLine(
leftBoundaryPoints,
coverageColor,
0.76,
);
leftBoundary.renderOrder = 3;
bgpOverlayGroup.add(leftBoundary);
overlayItems.push(leftBoundary);
const rightBoundary = createCoverageBoundaryLine(
rightBoundaryPoints,
coverageColor,
0.76,
);
rightBoundary.renderOrder = 3;
bgpOverlayGroup.add(rightBoundary);
overlayItems.push(rightBoundary);
activeEventOverlay = overlayItems;
activeCollectorOverlayContext = {
marker,
earth,
baseRotation,
lastRebuildAt: performance.now(),
};
bgpOverlayGroup.visible = showBGP;
}
export function clearBGPEventOverlay() {
activeEventOverlay = null;
activeCollectorOverlayContext = null;
clearGroup(bgpOverlayGroup);
}
function updateCollectorOverlayScan(lockedObjectType, lockedObject) {
if (
lockedObjectType !== "bgp_collector" ||
!lockedObject ||
!activeCollectorOverlayContext ||
activeCollectorOverlayContext.marker !== lockedObject
) {
return;
}
const now = performance.now();
if (now - activeCollectorOverlayContext.lastRebuildAt < COLLECTOR_SCAN_REBUILD_MS) {
return;
}
const rotationOffsetRad = now * COLLECTOR_SCAN_SPEED_RAD;
showBGPCollectorCoverageOverlay(
activeCollectorOverlayContext.marker,
activeCollectorOverlayContext.earth,
{ rotationOffsetRad },
);
}
export function getBGPLegendItems() {
return [
{ color: "#6db7ff", label: "静态观测站" },
{ color: "#fbbf24", label: "中活跃观测站" },
{ color: "#ff5f57", label: "高活跃观测站" },
{ color: "#6db7ff", label: "观测范围示意" },
{ color: "#8af5ff", label: "事件连线 / 枢纽" },
{ color: "#2dd4bf", label: "影响区域" },
{ color: "#ff4d4f", label: "严重事件" },