release: bump version to 0.56.0
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This commit is contained in:
linkong
2026-05-13 18:21:03 +08:00
parent 39854b9983
commit f14ff6ec0f
46 changed files with 1589 additions and 684 deletions

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@@ -323,10 +323,12 @@ Compute-center saves write to `compute_center_locations` and refresh the layer.
### Why are satellites no longer on one sphere?
Earth enables "Real Satellite Altitude" by default. Satellite positions still come from TLE/SGP4, but altitude is compressed for display: LEO satellites stay close to the globe, while higher-orbit satellites render farther out without leaving the normal view. This setting also affects satellite trails and the predicted orbit shown after locking a satellite.
Earth enables "Real Satellite Altitude" by default. Satellite positions still come from TLE/SGP4, but altitude is compressed for display: LEO satellites stay close to the globe, while higher-orbit satellites render farther out without leaving the normal view. The maximum display offset is `25`, about one quarter of the current globe radius; this is a readability compromise that separates GEO / MEO / LEO without drawing real kilometers to scale. This setting also affects satellite trails and the predicted orbit shown after locking a satellite.
Turn off "Real Satellite Altitude" in Earth Settings to restore the legacy same-sphere satellite display. Satellites with missing TLE data or failed propagation still fall back to the legacy fixed height, so they do not disappear just because a real altitude cannot be computed.
Low-inclination high-orbit satellites should stay near the equator or a fixed longitude band, not form a near north-south ring. Earth converts the SGP4 inertial position to Earth-fixed coordinates for the current dot; the locked predicted orbit fixes the current globe pose and draws one inertial orbit, so it should close and preserve the correct inclination. If a future details card shows inclination near `0°` but the predicted orbit looks polar, check the ECI/TEME-to-ECF conversion and whether the predicted orbit accidentally uses per-sample `gstime`.
### Why does Motion Debug not show camera video?
With the Browser Camera source, the debug panel shows the local browser camera preview and draws the skeleton over it. If `Skeleton Only` is enabled, the video preview is hidden and the panel keeps only the dark canvas plus red/green skeleton.