Commit Graph

5 Commits

Author SHA1 Message Date
linkong
49a9c33836 feat(earth): toolbar and zoom improvements
- Add box-sizing/padding normalization to toolbar buttons
- Remove zoom slider, implement click/hold zoom behavior (+/- buttons)
- Add 10% step on click, 1% continuous on hold
- Fix satellite init: show satellite points immediately, delay trail visibility
- Fix breathing effect: faster pulse, wider opacity range
- Add toggle-cables functionality with visibility state
- Initialize satellites and cables as visible by default
2026-03-20 17:13:02 +08:00
linkong
96222b9e4c feat(earth): refactor toolbar layout, improve cable breathing effect
- Restructure right-toolbar-group with zoom-toolbar and control-toolbar
- Add reset button to zoom-toolbar
- Change collapse toggle to arrow icon
- Improve cable breathing effect opacity range
- Adjust toolbar sizing and spacing
2026-03-20 16:34:00 +08:00
rayd1o
c82e1d5a04 fix: 修复3D地球坐标映射多个严重bug
## Bug修复详情

### 1. 致命错误:球面距离计算 (calculateDistance)
- 问题:使用勾股定理计算经纬度距离,在球体表面完全错误
- 修复:改用Haversine公式计算球面大圆距离
- 影响:赤道1度=111km,极地1度=19km,原计算误差巨大

### 2. 经度范围规范化 (vector3ToLatLon)
- 问题:Math.atan2返回[-180°,180°],转换后可能超出标准范围
- 修复:添加while循环规范化到[-180, 180]区间
- 影响:避免本初子午线附近返回360°的异常值

### 3. 屏幕坐标转换支持非全屏 (screenToEarthCoords)
- 问题:假设Canvas永远全屏,非全屏时点击偏移严重
- 修复:新增domElement参数,使用getBoundingClientRect()计算相对坐标
- 影响:嵌入式3D地球组件也能精准拾取

### 4. 地球旋转时经纬度映射错误
- 问题:Raycaster返回世界坐标,未考虑地球自转
- 修复:使用earth.worldToLocal()转换到本地坐标空间
- 影响:地球旋转时经纬度显示正确跟随

## 新增功能

- CelesTrak卫星数据采集器
- Space-Track卫星数据采集器
- 卫星可视化模块(500颗,实时SGP4轨道计算)
- 海底光缆悬停显示info-card
- 统一info-card组件
- 工具栏按钮(Stellarium风格)
- 缩放控制(百分比显示)
- Docker volume映射(代码热更新)

## 文件变更

- utils.js: 坐标转换核心逻辑修复
- satellites.js: 新增卫星可视化
- cables.js: 悬停交互支持
- main.js: 悬停/锁定逻辑
- controls.js: 工具栏UI
- info-card.js: 统一卡片组件
- docker-compose.yml: volume映射
- restart.sh: 简化重启脚本
2026-03-17 04:10:24 +08:00
rayd1o
948af2c88f Fix: coordinates-display position 2026-03-13 13:52:25 +08:00
rayd1o
6cb4398f3a feat(earth): Modularize 3D Earth page with ES Modules
## Changelog

### New Features
- Modularized 3D earth HTML page from single 1918-line file into ES Modules
- Split CSS into separate module files (base, info-panel, coordinates-display, legend, earth-stats)
- Split JS into separate modules (constants, utils, ui, earth, cables, controls, main)

### 3D Earth Rendering
- Use Three.js r128 (via esm.sh CDN) for color consistency with original
- Earth with 8K satellite texture and proper material settings
- Cloud layer with transparency and additive blending
- Starfield background (8000 stars)
- Latitude/longitude grid lines that rotate with Earth

### Cable System
- Load cable data from geo.json with great circle path calculation
- Support for MultiLineString and LineString geometry types
- Cable color from geo.json properties.color field
- Landing points loading from landing-point-geo.geojson

### User Interactions
- Mouse hover: highlight cable and show details
- Mouse click: lock cable with pulsing glow effect
- Click cable to pause rotation, click elsewhere to resume
- Click rotation toggle button to resume rotation and clear highlight
- Reset view with smooth animation (800ms cubic ease-out)
- Mouse wheel zoom support
- Drag to rotate Earth

### UI/UX Improvements
- Tooltip shows latitude, longitude, and altitude
- Prevent tooltip text selection during drag
- Hide tooltip during drag operation
- Blue border tooltip styling matching original
- Cursor changes to grabbing during drag
- Front-facing cable detection (only detect cables facing camera)

### Bug Fixes
- Grid lines now rotate with Earth (added as Earth child)
- Reset view button now works correctly
- Fixed camera reference in reset view
- Fixed autoRotate state management when clearing locked cable

### Original HTML
- Copied original 3dearthmult.html to public folder for reference
2026-03-11 15:54:50 +08:00