Files
planet/unreal/Source/Planet/Planet.Build.cs
2026-05-09 15:51:46 +08:00

23 lines
488 B
C#

using UnrealBuildTool;
public class Planet : ModuleRules
{
public Planet(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new[]
{
"Core",
"CoreUObject",
"Engine",
"HTTP",
"Json",
"JsonUtilities",
"WebSockets",
}
);
}
}